/*
 * File:   GameLevel.h
 * Copyright (C) 2009
 *		Sergio Padrino Recio (PadrinatoR)
 *
 * Created on 23 de diciembre de 2009, 19:41
 *
 * This file is part of BombProject.
 *
 * BombProject is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * BombProject is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with BombProject.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef _GAMELEVEL_H
#define	_GAMELEVEL_H

class GameLevel
{
public:
    static GameLevel* getInstance();
    static void deleteInstance();

protected:
    GameLevel();
    ~GameLeveL();

    static GameLevel* mInstance;
};

#endif	/* _GAMELEVEL_H */

